Destroys the class object and frees any allocated variables and memory associated with the object.
#include "ltwrappr.h"
virtual LBitmapBase::~LBitmapBase()
None.
This is the destructor for the LBitmapBase class. It destroys the class object and frees any allocated variables and memory associated with the object.
Win32, x64.
// this will call the default constructor and destructor when it is out of scope
L_INT LBitmapBase__DestructorLBitmapBaseExample()
{
LBitmapBase MyBitmap;
return SUCCESS;
}
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