Sets the background bitmap and rectangle. This bitmap will be used in LPaintEffect::Draw3dShape.
#include "ltwrappr.h"
L_INT LPaintEffect::SetFillBitmap(pBitmap, prcBack=NULL)
Pointer to an LBitmapBase object that references the background bitmap to be used for background painting.
The background rectangle.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Win32, x64.
L_INT LPaintEffect__SetFillBitmapExample(HDC hDC)
{
L_INT nRet;
LBitmapBase LeadBitmap;
LBitmapBase LeadFillBitmap;
LPaintEffect LeadPaintEffect ;
RECT Rect ;
HRGN hRgn;
nRet = LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))) ;
if(nRet != SUCCESS)
return nRet;
LeadPaintEffect.SetBitmap(&LeadBitmap) ;
LeadPaintEffect.SetDC(hDC);
Rect.left = 10 ;
Rect.top = 10 ;
Rect.right = 60 ;
Rect.bottom = 60 ;
if (LeadPaintEffect.GetFillBitmap() == NULL)
{
nRet = LeadFillBitmap.Load(MAKE_IMAGE_PATH(TEXT("image2.cmp"))) ;
if(nRet != SUCCESS)
return nRet;
nRet = LeadPaintEffect.SetFillBitmap(&LeadBitmap,&Rect) ;
if(nRet != SUCCESS)
return nRet;
}
nRet = LeadPaintEffect.Draw3dShape(&Rect,EFX_SHAPE_RECTANGLE) ;
if(nRet != SUCCESS)
return nRet;
Rect.left += 10 ;
Rect.top += 10 ;
Rect.right += 10 ;
Rect.bottom += 10 ;
hRgn = CreateEllipticRgn(Rect.left,Rect.top,Rect.right,Rect.bottom) ;
nRet = LeadPaintEffect.Draw3dShape(&Rect,hRgn) ;
if(nRet != SUCCESS)
return nRet;
LeadPaintEffect.SetDC(0);
return SUCCESS;
}
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