Copies the specified item to the class objects buffer.
#include "ltwrappr.h"
LBuffer& LBuffer::operator=(lpStr)
LBuffer& LBuffer::operator=(LBufferSrc)
The character string to copy.
The LBuffer object to copy.
The LBuffer object.
LBuffer::operator=(LBufferSrc) copies the source class object's buffer to the destination class object's buffer. This results in two copies of the buffer.
The parameter LBufferSrc is passed by reference, and is a required parameter.
LBuffer::operator=(lpStr) copies the specified string to the destination class object's buffer.
Win32, x64.
This is an example for LBuffer::operator=(LBufferSrc):
L_INT LBuffer__operatorExample(LBitmapBase& LeadBitmap)
{
L_INT nRet;
LBuffer LeadBuffer;
LBuffer MyBuffer ;
nRet =(L_INT)LeadBitmap.GetRow(&LeadBuffer,6);
if(nRet < 1)
return nRet;
MyBuffer = LeadBuffer;
return SUCCESS;
}
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