Gets the background color of one or more annotation objects.
#include "ltwrappr.h"
virtual L_INT LAnnotation::GetAutoBackColor(uObjectType, pcrBack)
Type of object for which to get the background color. For a list of possible values, refer to Types of Annotations.
Pointer to a COLORREF variable to be updated with the background color of the specified object type.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Please note the following:
If uObjectType is | then the background color retrieved is |
---|---|
ANNOBJECT_NOTE or ANNOBJECT_PUSHPIN | the background color used for Note objects and push pin objects created by the automation object. |
ANNOBJECT_HILITE | the background color used for Hilite objects created by the automation object. |
ANNOBJECT_REDACT | the background color used for Redact objects created by the automation object. |
any other object such as ANNOBJECT_TEXT, ANNOBJECT_RECT, etc. | the background color used for all other objects, created by the automation object, which have a background color property. |
Win32, x64.
L_INT LAnnotation_GetAutoBackColorExample()
{
L_INT nRet;
// This example will rotate the colors through all the object types.
COLORREF crColor1, crColor2;
LAnnotation lAutomation;
nRet = lAutomation.GetAutoBackColor(ANNOBJECT_NOTE, &crColor2);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.GetAutoBackColor(ANNOBJECT_HILITE, &crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.SetAutoBackColor(ANNOBJECT_NOTE, crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.GetAutoBackColor(ANNOBJECT_REDACT, &crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.SetAutoBackColor(ANNOBJECT_HILITE, crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.GetAutoBackColor(ANNOBJECT_TEXT, &crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.SetAutoBackColor(ANNOBJECT_REDACT, crColor1);
if(nRet != SUCCESS)
return nRet;
nRet = lAutomation.SetAutoBackColor(ANNOBJECT_TEXT, crColor2);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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