LAnimationWindow::PlayWhileLoad

Summary

Play file while it is being loaded.

Syntax

#include "ltwrappr.h"

virtual L_INT LAnimationWindow::PlayWhileLoad()

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Each loaded page of the played file is displayed directly after it is loaded.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

class MyAnimationWindow : public LAnimationWindow 
{ 
public : 
   L_INT PlayWhileLoad() 
   { 
      return LAnimationWindow::PlayWhileLoad(); 
   } 
}; 
 
L_INT LAnimationWindow_PlayWhileLoadExample(HWND hWndParent) 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB);  
   //make sure all libraries are loaded 
 
   MyAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(); 
   if (nRet!=SUCCESS) 
      return nRet; 
 
   MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);    
 
   nRet = MyAnimation.PlayWhileLoad(); 
   if (nRet!=SUCCESS) 
      return nRet; 
 
   return SUCCESS; 
} 
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