LAnimationWindow::GetAnimationBitsPerPixel

Summary

Gets the bits per pixel of the playback bitmap.

Syntax

#include "ltwrappr.h"

L_INT LAnimationWindow::GetAnimationBitsPerPixel() const

Returns

The number of bits per pixel for the animation playback bitmap.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnimationWindow_GetAnimationBitsPerPixelExample(HWND hWndParent) 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB);  
 //make sure all libraries are loaded 
 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(8,ORDER_RGB); 
   if (nRet==SUCCESS) 
   { 
      L_TCHAR szStr[255]; 
 
      wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Width = %d and Height = %d."), 
 
      MyAnimation.GetAnimationBitsPerPixel(), 
 
      MyAnimation.GetAnimationWidth(), 
 
      MyAnimation.GetAnimationHeight()); 
 
      MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP); 
 
      return SUCCESS ; 
   } 
   else 
      return nRet; 
 
} 
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LEADTOOLS Raster Imaging C++ Class Library Help
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