Gets the bits per pixel of the playback bitmap.
#include "ltwrappr.h"
L_INT LAnimationWindow::GetAnimationBitsPerPixel() const
The number of bits per pixel for the animation playback bitmap.
Win32, x64.
L_INT LAnimationWindow_GetAnimationBitsPerPixelExample(HWND hWndParent)
{
L_INT nRet;
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));
nRet = MyAnimation.Load(8,ORDER_RGB);
if (nRet==SUCCESS)
{
L_TCHAR szStr[255];
wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Width = %d and Height = %d."),
MyAnimation.GetAnimationBitsPerPixel(),
MyAnimation.GetAnimationWidth(),
MyAnimation.GetAnimationHeight());
MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP);
return SUCCESS ;
}
else
return nRet;
}
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