The following functions are designed specifically for adjusting colors in an image:
Function | Purpose |
---|---|
LBitmap::AntiAlias | Applies an anti-aliasing filter to a specific bitmap. |
LBitmap::AntiAlias2 | Applies an anti-aliasing filter to a specific bitmap, it support Signed data images. |
LBitmap::AdjustTint | Adjusts the bitmap tint by changing the colors in an image using two separate color wheel rotations. |
LBitmap::ApplyMathLogic | Performs specific Mathematical or logical operations on the colors of a bitmap. |
LBitmap::AutoColorLevel | Makes dark values darker and light values lighter to automatically enhance shadows and brighten the image. |
LBitmap::BalanceColors | Linearizes the number of pixels in a bitmap across RGB, YUV or Gray color space. |
LBitmap::ChangeHue | Changes the hue of colors in a bitmap by rotating the color wheel. |
LBitmap::ChangeHueSatInt | Changes the hue, saturation and brightness of all or specified colors in the image. This function combines the functionality found in the LBitmap::ChangeHue, LBitmap::ChangeSaturation, and LBitmap::ChangeIntensity functions and allows you to change the overall hue, saturation and intensity all at one time, or adjust the parameters separately, or make adjustments in successive passes. |
LBitmap::ChangeSaturation | Increases or decreases the saturation of colors in a bitmap. |
LBitmap::ChannelMix | Rebalances the colors in a bitmap in order to make color adjustments and to correct images which have more color than others. |
LBitmap::ColorIntensityBalance | Changes the distribution of the red, green, or blue channels. |
LBitmap::ColorizeGray | Colors an 8, 12 or 16-bit grayscale bitmap. The function changes the color bits/pixel of the bitmap from the specified formats into 24-bit RGB format. |
LBitmap::ColorLevel | Applies color leveling to an image. It changes the image shadows, midtones and highlights. |
LBitmap::ColorReplace | Replaces specified colors by adjusting values of hue, saturation and brightness. |
LBitmap::ColorThreshold | Using any one of eight color spaces, resets those bitmaps pixel component values that fall inside or outside of a specified range. |
LBitmap::ColorHalfTone | Creates an enlarged halftone screen for each image channel. |
LBitmap::Invert | Inverts the colors in the specified bitmap, making it like a photographic negative. |
LBitmap::RemapHue | Changes a bitmap's hue values using a lookup table. |
LBitmap::RemoveRedEye | Replaces the red component of the pixels with the specified color. To replace only the red component for those pixels in the eyes of the bitmap, select a small region around the eye(s). |
LBitmap::SampleTarget | Corrects color values by shifting the sample colors to the target colors. |
LBitmap::SelectData | Selects a specified number of bits of an 8, 12 or 16-bit grayscale bitmap and puts them into a mask, then colors the bitmap depending on the mask. This can show bitmap variances depending on user-defined conditions. |
LBitmap::SelectiveColor | Changes the color of a bitmap by altering the definitions of one or more colors used by the bitmap. |
LBitmap::ShiftData | Selects a specified number of bits from an 8, 12 or 16-bit grayscale bitmap into a mask and places the mask in a new 8, 12 or 16-bit grayscale bitmap. |
LBitmap::SwapColors | Swaps colors channels in a bitmap. |
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