virtual LBitmap::~LBitmap()
Destroys the class object and frees any allocated variables and memory associated with the object.
None.
This is the destructor for the LBitmap class.
Win32, x64.
// destructor will be called when the variable is out of scope
L_INT LBitmap__DestructorLBitmapExample()
{
LBitmap LeadBitmap;
return SUCCESS;
}
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