LBitmapBase::GetPlayBackTransparentColor

#include "ltwrappr.h"

COLORREF LBitmapBase::GetPlayBackTransparentColor()

Gets the color that is used as the transparent color for the playback operation.

Returns

The transparent color.

Comments

Call this function to get the color that is used as the transparent color for the playback operation.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmapBase__GetPlayBackTransparentColorExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
 
   COLORREF Color; 
 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));  
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   Color=MyBitmap.GetPlayBackTransparentColor(); 
 
   return SUCCESS; 
} 
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