LBitmapBase::LBitmapBase()
LBitmapBase::LBitmapBase(uWidth, uHeight, uBitsPerPixel=24, uOrder=ORDER_BGR, pPalette=NULL, uViewPerspective=TOP_LEFT, crFill=0, uMemory=TYPE_CONV, pData=NULL, dwSize=0)
LBitmapBase::LBitmapBase(pInfo, pBits)
LBitmapBase::LBitmapBase(hDC, hBitmap, hPalette)
LBitmapBase::LBitmapBase(pBitmapHandle)
Constructs and initializes the member variables of the class object.
The desired initial bitmap width.
The desired initial bitmap height.
The number of bits per pixel. Valid values are 0, 1, 4, 8, 12, 16, 24, and 32. Use 0 to create an 8-bit grayscale bitmap. If uBitsPerPixel is 0, the function ignores the uOrder and pPalette parameters.
Color order for 16-, 24-, and 32-bit bitmaps. If the resultant bitmap is less than 16 bits per pixel, this will have no effect since palletized images have no order. Possible values are:
Value | Meaning |
---|---|
ORDER_RGB | [0] Red, green, and blue color order in memory |
ORDER_BGR | [1] Blue, green, and red color order in memory |
ORDER_GRAY | [2] 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are only supported in the Document/Medical toolkits. |
ORDER_RGBORGRAY | [3] Load the image as red, green, blue OR as a 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are supported in the Document/Medical toolkits only. |
ORDER_BGRORGRAY | [4] Load the image as blue, green, red OR as a 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are supported in the Document/Medical toolkits only. |
Pointer to the palette that the bitmap will use. You can specify your own palette, or use NULL to use LEAD's fixed palette.
The desired view perspective for the bitmap. Possible values are:
Value | Meaning |
---|---|
TOP_LEFT | [1] Top-left of image is first in memory. |
BOTTOM_LEFT | [4] Bottom-left of image is first in memory. |
RIGHT_TOP | [6] (Document/Medical only) First row is the right side, first column is top side. |
TOP_LEFT90 | [6] (Document/Medical only) Same as RIGHT_TOP, which is TOP_LEFT rotated clockwise by 90 degrees. |
LEFT_BOTTOM | [8] (Document/Medical only) First row is the left side, first column is top side. |
TOP_LEFT270 | [8] (Document/Medical only) Same as LEFT_BOTTOM, which is TOP_LEFT rotated clockwise by 270 degrees. |
The color value to use to fill the bitmap after creating it.
Flag that indicates the type of memory to allocate. Possible values are:
Value | Meaning |
---|---|
TYPE_CONV | [0x0001] Use conventional memory if the image will fit, otherwise swap to disk. |
TYPE_COMPRESSED | [0x0200] (Document/Medical only) Allocate an RLE-compressed bitmap. You can use this flag with TYPE_CONV or TYPE_NODISK. For more information, refer to Speeding Up 1-Bit Documents. |
TYPE_SUPERCOMPRESSED | [0x0400] (Document/Medical only) Keep images compressed in memory. This option causes slow access, but very low memory usage. This option is available only for 1-bit, 8-bit grayscale and 24-bit images. |
Pointer to a BITMAPINFO structure that describes the bitmap data.
Pointer to the bitmap data to be used in initializing the bitmap.
Handle to a windows DC.
Handle to a device dependent bitmap (DDB) of type HBITMAP.
Handle of the palette to be used for the bitmap or NULL if the bitmap does not have a palette.
Pointer to a LEAD bitmap handle that describes an allocated bitmap.
Data pointer that will contain the bitmap data when uMemory is TYPE_USER. If pData is NULL, the data pointer must be passed later, by calling LBitmapBase::SetDataPointer, before the bitmap can be used.
Size of the data buffer pointed to by pData. This should be at least pBitmap->Size. This parameter is only valid when uMemory is set to TYPE_USER.
None.
These are the constructors for the LBitmapBase class. They construct and initialize the member variables of the class object.
LBitmapBase::LBitmapBase(void) will initialize the bitmap width, height, and bits per pixel to 0.
LBitmapBase::LBitmapBase(uWidth, uHeight, uBitsPerPixel, uOrder, pPalette, uViewPerspective, crFill, uMemory) constructs an LBitmapBase object and allocates a bitmap with the desired width, height, bits per pixel, color order, view perspective and memory type. You can check for successful allocation by calling the LBitmapBase::IsAllocated() member function. Even if the allocation fails, the class object is still constructed.
LBitmapBase::LBitmapBase(pInfo, pBits) constructs an LBitmapBase object and allocates a bitmap using the passed bitmap info and data (DIB). You can check for successful allocation by calling the LBitmapBase::IsAllocated() member function. Even if the allocation fails, the class object is still constructed.
LBitmapBase::LBitmapBase(hDC, hBitmap, hPalette) constructs an LBitmapBase object and allocates a bitmap using the passed hBitmap (DDB). You can check for successful allocation by calling the LBitmapBase::IsAllocated() member function. Even if the allocation fails, the class object is still constructed.
LBitmapBase::LBitmapBase(pBitmapHandle) constructs an LBitmapBase object and allocates a bitmap from another LEAD bitmap handle. You can check for successful allocation by calling the LBitmapBase::IsAllocated() member function. Even if the allocation fails, the class object is still constructed.
Win32, x64.
This is the example for LBitmapBase::LBitmapBase():
this will call the default constructor and destructor when it is out of scope
L_INT LBitmapBase__LBitmapBaseFirstExample()
{
LBitmapBase MyBitmap;
return SUCCESS;
}
/*This is the example for LBitmapBase::LBitmapBase(uWidth, uHeight, uBitsPerPixel, uOrde, pPalette, uViewPerspective, crFill, uMemory, pData, dwSize):*/
L_INT LBitmapBase__LBitmapBaseSecondExample()
{
LBitmapBase MyBitmap(100, 200, 24, ORDER_BGR, NULL, TOP_LEFT, 0, TYPE_CONV);
if(MyBitmap.IsAllocated())
{
// Do something
}
return SUCCESS;
}
/*This is the example for LBitmapBase::LBitmapBase(pInfo, pBits):*/
L_INT LBitmapBase__LBitmapBaseThirdExample()
{
LBitmapBase TmpBitmap;
HGLOBAL hDIB;
BITMAPINFO *pInfo;
L_UCHAR *pBits;
L_INT nColorData;
L_INT nRet;
// Load a bitmap at 8 bits per pixel so that we can demonstrate palette handling
nRet =TmpBitmap.Load (MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image3.cmp")), 8, ORDER_BGR);
if(nRet !=SUCCESS)
return nRet;
hDIB = TmpBitmap.ConvertToDIB(DIB_BITMAPV5HEADER);
pInfo = (BITMAPINFO *) GlobalLock( hDIB );
if(pInfo->bmiHeader.biBitCount <= 8)
nColorData = 1 << pInfo->bmiHeader.biBitCount;
else
nColorData = 0;
pBits = (L_UCHAR *) pInfo + sizeof(BITMAPINFOHEADER) + (nColorData * sizeof(RGBQUAD));
LBitmapBase MyBitmap(pInfo, pBits);
GlobalUnlock(hDIB) ;
GlobalFree(hDIB);
nRet =TmpBitmap.Free();
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
/*This is the example for LBitmapBase::LBitmapBase(hDC, hBitmap, hPalette):*/
L_INT LBitmapBase__LBitmapBaseForthExample(HINSTANCE hAppInstance)
{
HBITMAP hBitmap=LoadBitmap(hAppInstance,MAKE_IMAGE_PATH(TEXT("ULAY1.BMP")));
HDC hDC=GetDC(0);
LBitmapBase MyBitmap(hDC, hBitmap, 0);
ReleaseDC(0,hDC);
return SUCCESS;
}
/*This is the example for LBitmapBase::LBitmapBase(pBitmapHandle):*/
L_INT LBitmapBase__LBitmapBaseFifthExample()
{
L_INT nRet;
BITMAPHANDLE hBitmap;
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("image1.cmp")), &hBitmap,sizeof(hBitmap), 0, ORDER_RGB,NULL,NULL);
if(nRet !=SUCCESS)
return nRet;
LBitmapBase MyBitmap(&hBitmap);
return SUCCESS;
}
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