virtual LBitmapBase::~LBitmapBase()
Destroys the class object and frees any allocated variables and memory associated with the object.
None.
This is the destructor for the LBitmapBase class. It destroys the class object and frees any allocated variables and memory associated with the object.
Win32, x64.
// this will call the default constructor and destructor when it is out of scope
L_INT LBitmapBase__DestructorLBitmapBaseExample()
{
LBitmapBase MyBitmap;
return SUCCESS;
}
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