LBitmapWindow::GetAutoFloaterToRgn

#include "ltwrappr.h"

L_BOOL LBitmapWindow::GetAutoFloaterToRgn()

Returns a value that indicates whether the automatic creation of a bitmap region from a floater is currently enabled or disabled.

Returns

Value Meaning
TRUE The automatic creation of a region from a floater is currently enabled.
FALSE The automatic creation of a region from a floater is currently disabled.

Comments

To enable or disable the automatic creation of a region from a floater, use LBitmapWindow::SetAutoFloaterToRgn.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmapWindow__GetAutoFloaterToRgn(LBitmapWindow &BmpWnd) 
{ 
   L_BOOL bOld; 
 
   bOld = BmpWnd.GetAutoFloaterToRgn(); 
   CString strPrev = (bOld) ? TEXT("TRUE") : TEXT("FALSE"); 
   AfxMessageBox(TEXT("Previous AutoFloaterToRgn: ") + strPrev); 
 
   //Enable automatic creation of region from floater 
   BmpWnd.SetAutoFloaterToRgn(TRUE); 
 
   //Set floater tool 
   BmpWnd.SetToolType(TOOL_REGION); 
   BmpWnd.SetRegionType(REGION_TYPE_RECT); 
 
   //...Here you would drag the mouse to create a rectangular floater. 
   //...When the floater is created, the region will also be created. 
 
   return SUCCESS; 
} 
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