L_BOOL LBitmapWindow::GetAutoFloaterToRgn()
Returns a value that indicates whether the automatic creation of a bitmap region from a floater is currently enabled or disabled.
Value | Meaning |
---|---|
TRUE | The automatic creation of a region from a floater is currently enabled. |
FALSE | The automatic creation of a region from a floater is currently disabled. |
To enable or disable the automatic creation of a region from a floater, use LBitmapWindow::SetAutoFloaterToRgn.
Win32, x64.
L_INT LBitmapWindow__GetAutoFloaterToRgn(LBitmapWindow &BmpWnd)
{
L_BOOL bOld;
bOld = BmpWnd.GetAutoFloaterToRgn();
CString strPrev = (bOld) ? TEXT("TRUE") : TEXT("FALSE");
AfxMessageBox(TEXT("Previous AutoFloaterToRgn: ") + strPrev);
//Enable automatic creation of region from floater
BmpWnd.SetAutoFloaterToRgn(TRUE);
//Set floater tool
BmpWnd.SetToolType(TOOL_REGION);
BmpWnd.SetRegionType(REGION_TYPE_RECT);
//...Here you would drag the mouse to create a rectangular floater.
//...When the floater is created, the region will also be created.
return SUCCESS;
}
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