L_INT LBitmapBase::GetFileName(pszBuffer, puBuffSize)
Gets the internal file name used by the bitmap object.
The buffer to be updated with the file name. If you pass NULL then the required size will be returned in puBuffSize.
Pointer to a variable to be updated with the required size of pszBuffer.
Value | Meaning |
---|---|
> 0 | Number of bytes copied to the buffer. |
< 1 | An error occurred. Refer to Return Codes. |
Call this function to get the internal file used by the bitmap object.
Win32, x64.
L_INT LBitmapBase__GetFileNameExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
L_TCHAR FileName[256];
L_UINT uSize=256;
memset(FileName,0,sizeof(FileName));
MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet =MyBitmap.GetFileName(FileName,&uSize);
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
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