L_INT LBitmapWindow::DestroyZoomView(uIndex)
Destroys the specified Zoom View, and releases all resources associated with it.
Index of the zoomed view to be destroyed. This is a zero-based index.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
To attach a Zoom View to a window, call the LBitmapWindow::AddZoomView function.
When a Zoom View is no longer needed, call the LBitmapWindow::DestroyZoomView function to stop the specified Zoom View procedure and to detach it from the window handle.
If you need to destroy all the zoomed views that are attached to a specified window, destroy them from the last Zoom View to the first Zoom View. For example, if you have 5 Zoom Views associated with the specified window you need to do the following:
L_UINT uCount,i;
if(m_LAniWnd.HasZoomView ())
{
uCount = m_LAniWnd.GetZoomViewsCount ();
for(i=0; i < uCount;++i)
{
m_LAniWnd.DestroyZoomView(uCount-i-1);
}
}
Win32, x64.
L_INT LBitmapWindow__DestroyZoomViewExample(LBitmapWindow &BmpWnd)
{
L_UINT uCount,i;
if(BmpWnd.HasZoomView ())
{
uCount = BmpWnd.GetZoomViewsCount ();
for(i=0; i < uCount;++i)
{
BmpWnd.DestroyZoomView (uCount-i-1);
}
}
return SUCCESS;
}
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