LAnnText::EnumerateHandles

#include "ltwrappr.h"

virtual L_INT LAnnText::EnumerateHandles()

Calls the LAnnText::EnumHandleCallBack function for ALL handles (both default and user-defined) for an annotation object.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Use this function to get information about all annotation handles for a Text annotation object.

Note that this function returns information about both default annotation handles and user-defined Text annotation handles.

This function can also be used to change some of the properties of a Text annotation handle.

For more information, refer to the LAnnText::EnumHandleCallBack function.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

/*<struct>*/ 
#if defined(MyAnnText) 
class MyAnnText: public LAnnText 
{ 
public:  
   virtual L_INT EnumHandleCallBack(HANNOBJECT hObject, pANNHANDLEINFO pHandleInfo);  
}; 
#endif 
/*</struct>*/ 
L_INT MyAnnText::EnumHandleCallBack(HANNOBJECT hObject, pANNHANDLEINFO pHandleInfo)  
{ 
	UNREFERENCED_PARAMETER(hObject); 
 
   pHandleInfo->bVisible = TRUE;  
   if (pHandleInfo->nType == ANNHANDLETYPE_DEFAULT_HANDLE)  
   { 
      pHandleInfo->nShape = ANNHANDLE_SHAPE_SQUARE;  
      pHandleInfo->crFill = RGB(0,0,255);  
   } 
   else 
   { 
      pHandleInfo->nShape = ANNHANDLE_SHAPE_CIRCLE;  
      pHandleInfo->crFill = RGB(0,255,0);  
   } 
   return SUCCESS_CHANGE;  
} 
 
L_INT LAnnText_EnumerateHandlesExample(MyAnnText *LText)  
{ 
	L_INT nRet; 
    
	LText->EnableCallBack(TRUE);  
 
   nRet = LText->EnumerateHandles(); 
	if(nRet != SUCCESS) 
		return nRet; 
 
	return SUCCESS; 
} 
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