L_VOID LBaseFile::SetBitmap(pBitmap)
Sets the bitmap object that will be used by I/O functions.
Pointer to a LEAD bitmap object to be used for I/O functions.
None.
If the filename of the LBitmapBase object is enabled, then the bitmap filename will be transferred to the class object.
Before you can use any of the file functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LBaseFile object, the object is considered invalid.
L_INT LBaseFile__SetBitmapExample(LBitmapBase *pLBitmap)
{
LBaseFile baseFile;
baseFile.SetBitmap(pLBitmap) ;
return SUCCESS;
}
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