virtual L_INT LBitmapList::Destroy()
Destroys the existing bitmap list and free all items.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
If you do not call this function, the bitmap list will be destroyed when the class object's destructor is called.
Win32, x64.
For an example, refer to LBitmapList::GetCurrentIndex.
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