virtual L_UINT LBitmap::GetOverlayCount(uFlags)
Gets the number of overlays that have been defined for the specified main bitmap.
Reserved for future use. Pass 0.
The overlay count
This function will count how many overlays have been defined. The overlays are defined by calling LBitmap::SetOverlay or LBitmap::SetOverlayAttributes.
Win32, x64.
This example will count the overlays from plBitmap which has been defined and initialized elsewhere.
L_INT LBitmap__GetOverlayCountExample(LBitmap *pBitmap)
{
L_UINT uCount;
uCount = pBitmap->GetOverlayCount(0);
/* now uCount contains the number of overlays */
return SUCCESS;
}
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