virtual L_INT LMarker::GetGlobalMarkers(uFlags)
Gets a copy of the last markers set with LMarker::SetAsGlobalMarkers.
Reserved for future use. Pass 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Since you have a copy, anything you do with the handle will not modify the markers, which can be saved by calling a Save function. To modify the markers being saved, call LMarker::SetAsGlobalMarkers.
When the marker collection handle is no longer needed, use LMarker::Free function to free it.
When calling LMarker::GetGlobalMarkers, the markers object cannot be NULL. However, if no markers have been set using LMarker::SetAsGlobalMarkers, the markers object will be updated with NULL when the function returns.
Win32, x64.
L_INT LMarker__GetGlobalMarkersExample(LMarker MyMarker)
{
L_INT nRet;
nRet = MyMarker.GetGlobalMarkers(0);
if(nRet != SUCCESS)
{
MessageBox(NULL, TEXT("Error calling LMarker::GetGlobalMarkers!"), TEXT("ERROR"), MB_OK);
return nRet;
}
else
{
if(MyMarker.GetHandle())
{
MessageBox(NULL, TEXT("You have set markers!"), TEXT("Info"), MB_OK);
nRet = MyMarker.Free();
if(nRet != SUCCESS)
return nRet;
}
else
MessageBox(NULL, TEXT("You have not set any markers!"), TEXT("Info"), MB_OK);
}
return SUCCESS;
}
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