LBitmapBase & LBitmapList::operator[] (nIndex)
Use this operator to access the bitmap list as an array. nIndex specifies the index of the bitmap list item you wish to access.
The index of the item to access.
Reference to the requested bitmap list item.
The bitmap handle this function gets and attaches to the returned LBitmapBase object is a copy of the bitmap handle stored internally in the list. You can use this to modify the bitmap list item directly.
Win32, x64.
L_INT LBitmapList__operatorbExample()
{
L_INT nRet;
LBitmapList MyBitmapList;
nRet =MyBitmapList.Load(MAKE_IMAGE_PATH(TEXT("eye.gif"))) ;
if(nRet !=SUCCESS)
return nRet;
for (L_UINT i=0;i<MyBitmapList.GetItemsCount();i++)
{
nRet =MyBitmapList[i].Flip();
if(nRet !=SUCCESS)
return nRet;
}
return SUCCESS;
}
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