L_BOOL LBitmapBase::IsAllocated()
Determines whether this class object has an allocated bitmap.
Value | Meaning |
---|---|
TRUE | The bitmap is allocated. |
FALSE | The bitmap is not allocated. |
Use this function to check whether this class object has an allocated bitmap.
Win32, x64.
L_INT LBitmapBase__IsAllocatedExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
nRet =MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
if(nRet !=SUCCESS)
return nRet;
if(MyBitmap.IsAllocated())
nRet = MyBitmap.Free();
return nRet;
}
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