virtual L_INT LAnnText::SetFontStrikeThrough(bFontStrikeThrough=TRUE, uFlags=0)
NOTE: THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.
Applies or removes the strike-through (a line through the middle of the text), of an annotation object.
Flag that indicates whether to apply or remove the strike-through. Possible values are:
Value | Meaning |
---|---|
TRUE | Apply a strike-through. |
FALSE | Remove the strike-through. |
Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:
Value | Meaning |
---|---|
0 | Process only the specified object. |
ANNFLAG_SELECTED | [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnContainer::GetSelectItems and LAnnotation::SetSelected functions. |
ANNFLAG_NOINVALIDATE | [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Win32, x64.
For an example, refer to LAnnText::IsFontStrikeThrough.
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