LScreenCapture::CaptureSelectedObject

#include "ltwrappr.h"

virtual L_INT LScreenCapture::CaptureSelectedObject(L_VOID)

Captures an image of the selected Windows object into the associated class object's bitmap.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The hot key needs to be pressed to complete the capture.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

L_INT LScreenCapture__CaptureSelectedObjectExample(HWND hWnd) 
{ 
   L_INT nRet; 
   HDC hDC; 
   RECT rcClientRect; 
   LBitmap LeadBitmap; 
   LScreenCapture screenCapture(&LeadBitmap); 
 
   // display a dialog to select Object options 
   nRet = screenCapture.CaptureObjectOptionDlg(hWnd, 0); 
   if(nRet == SUCCESS) 
   { 
      // capture SelectedObject - HotKey = F11 
      // Press the hotkey after calling the function to activate capture 
      nRet = screenCapture.CaptureSelectedObject(); 
      if(nRet == SUCCESS) 
      { 
         hDC = GetDC(hWnd); 
 
         GetClientRect(hWnd, &rcClientRect); 
 
         LeadBitmap.Paint()->SetDC(hDC); 
 
         nRet = LeadBitmap.SetDstRect(&rcClientRect); 
         if(nRet != SUCCESS) 
            return nRet; 
 
         nRet = LeadBitmap.Paint()->PaintDC(); 
         if(nRet != SUCCESS) 
            return nRet; 
 
         ReleaseDC(hWnd, hDC); 
      } 
      else 
         return nRet; 
   } 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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