L_INT LAnimationWindow::PlayProcessing()
L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)
Starts playing the animation file.
Handle of the window.
Flag that determines whether to enable or disable playing in loop. Possible values are:
Value | Meaning |
---|---|
TRUE | Enables playing in loop. |
FALSE | Disables playing in loop. This is the default value. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Win32, x64.
For an example, refer to LAnimationWindow::PreProcessing.
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