LPaint::LPaint()
LPaint::LPaint(pBitmap, hDC)
Constructs and initializes the different member variables of the LPaint object.
Pointer to an allocated bitmap object to be painted.
Handle of a windows device context to be used for the painting. The mapping mode of the device context must be MM_TEXT.
None.
LPaint::LPaint() is a constructor for the LPaint class.
LPaint::LPaint(pBitmap, hDC) constructs and initializes an LPaint object with the passed bitmap object pointer and the Windows device context handle.
Win32, x64.
// This is an example for LPaint::LPaint():L_INT LPaint__LPaintExample_1(){// this will call the default constructor and destructor when it is out of scopeLPaint LeadPaint;//...return SUCCESS;}// This is an example for LPaint::LPaint(pBitmap, hDC):L_INT LPaint__LPaintExample_2(HDC hDC){L_INT nRet;LBitmapBase LeadBitmap;nRet = LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))) ;if(nRet != SUCCESS)return nRet;// this will call the default constructor and destructor when it is out of scopeLPaint LeadPaint(&LeadBitmap, hDC) ;//...return SUCCESS;}
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