virtual L_INT LAnimationWindow::MoveNextFrame()
Moves to the next frame in the animation object, if one exists.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
You can use this function, if the animation in not currently playing, to move to the next item in the bitmap list.
The next bitmap becomes the active bitmap and is displayed.
If animation events are enabled, this function triggers the EVENT_MOVE_NEXT event.
Win32, x64.
L_INT LAnimationWindow_MoveNextFrameExample(HWND hWndParent)
{
L_INT nRet;
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));
nRet = MyAnimation.Load();
if (nRet==SUCCESS)
{
MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);
nRet = MyAnimation.MoveNextFrame();
if (nRet==SUCCESS)
{
MessageBox(hWndParent, TEXT("This is the second frame"),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
}
else
{
MessageBox(hWndParent, TEXT("Failed to move to next frame"),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
return nRet;
}
}
else
return nRet;
return SUCCESS;
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document