L_INT LAnimationWindow::GetAnimationColorOrder() const
Gets the color order for the playback bitmap.
The color order for the playback bitmap. Possible values are:
Value | Meaning |
---|---|
ORDER_RGB | [0] Red, green, and blue color order in memory |
ORDER_BGR | [1] Blue, green, and red color order in memory |
ORDER_GRAY | [2] 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are only supported in the Document/Medical toolkits. |
Win32, x64.
L_INT LAnimationWindow_GetAnimationColorOrderExample(HWND hWndParent)
{
L_INT nRet;
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));
nRet = MyAnimation.Load();
if (nRet==SUCCESS)
{
L_TCHAR szStr[255];
L_TCHAR * pszColorOrder;
switch (MyAnimation.GetAnimationColorOrder())
{
case ORDER_RGB : /* RGB ordering */
pszColorOrder = TEXT("RGB ordered");
break;
case ORDER_BGR : /* BGR ordering */
pszColorOrder = TEXT("BGR ordered");
break;
case ORDER_GRAY : /*Gray pixels */
pszColorOrder = TEXT("Gray pixels");
break;
default :
pszColorOrder = TEXT("Unknown");
break;
}
wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Color order = %s."),
MyAnimation.GetAnimationBitsPerPixel(), pszColorOrder);
MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP);
return SUCCESS;
}
else
return nRet;
}
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