virtual L_BOOL LDoubleBuffer::IsDoubleBufferEnabled()
Indicates whether double buffering is enabled or not.
Value | Meaning |
---|---|
TRUE | Double buffering is enabled. |
FALSE | Double buffering is disabled. |
Call this function to determine whether double buffering is enabled.
Win32, x64.
L_INT LDoubleBuffer__IsDoubleBufferEnabledExample()
{
LDoubleBuffer MyDoubleBuffer;
if(MyDoubleBuffer.IsDoubleBufferEnabled() ==FALSE)
MyDoubleBuffer.EnableDoubleBuffer(TRUE);
return SUCCESS;
}
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