LDoubleBuffer::IsDoubleBufferEnabled

#include "ltwrappr.h"

virtual L_BOOL LDoubleBuffer::IsDoubleBufferEnabled()

Indicates whether double buffering is enabled or not.

Returns

Value Meaning
TRUE Double buffering is enabled.
FALSE Double buffering is disabled.

Comments

Call this function to determine whether double buffering is enabled.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LDoubleBuffer__IsDoubleBufferEnabledExample() 
{ 
   LDoubleBuffer MyDoubleBuffer; 
 
   if(MyDoubleBuffer.IsDoubleBufferEnabled() ==FALSE) 
      MyDoubleBuffer.EnableDoubleBuffer(TRUE); 
 
   return SUCCESS; 
} 
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