L_VOID LBitmapBase::SetPalette(hPalette)
Sets a new palette for the bitmap.
Handle to a Windows palette.
None.
Use this function to set a new palette for the bitmap. This palette will be used in the painting functions of the LPaint class and any other functions that use palettes.
Win32, x64.
L_INT LBitmapBase__SetPaletteExample()
{
L_INT nRet;
LBitmapBase MyBitmap,Bitmap2;
HPALETTE hPalette;
HDC hDC=GetDC(0);
nRet =MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")),8);
if(nRet !=SUCCESS)
return nRet;
nRet =Bitmap2.Load(MAKE_IMAGE_PATH(TEXT("image2.cmp")),8);
if(nRet !=SUCCESS)
return nRet;
Bitmap2.CreatePaintPalette(hDC);
hPalette=Bitmap2.DupPalette();
MyBitmap.SetPalette(hPalette);
ReleaseDC(0,hDC);
return SUCCESS;
}
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