virtual L_INT LBitmapBase::GetColors(nIndex, nCount, pPalette)
Loads your palette with selected colors of a class object's bitmap.
The index of the first color to be retrieved.
The number of colors to retrieve.
Pointer to an array of RGBQUAD structures that will receive the colors.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
Your palette can be smaller than the bitmap's palette, as long as it is big enough to hold the selected colors. For the reverse action, refer to LBitmapBase::PutColors.
Win32, x64.
L_INT LBitmapBase__GetColorsExample(){L_INT nRet;LBitmapBase MyBitmap;RGBQUAD Colors[256];MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));nRet =MyBitmap.Load(8);//load at 8 bit per pixelif(nRet !=SUCCESS)return nRet;nRet =MyBitmap.GetColors(0, 255, Colors) ;if(nRet !=SUCCESS)return nRet;return SUCCESS;}
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