virtual L_INT LBitmap::Mosaic(uDim=3, uFlags = 0)
Imposes a mosaic effect on the class objects bitmap by dividing the bitmap into tiles of a specified size, and changing the color of all pixels in each tile to the average color of pixels within the tile.
Dimensions of the tiles (uDim x uDim), in pixels.
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Win32, x64.
L_INT LBitmap__MosaicExample()
{
L_INT nRet;
LBitmap LeadBitmap;
nRet =LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image2.jpg")), 0,ORDER_BGR);
if(nRet !=SUCCESS)
return nRet;
nRet =LeadBitmap.Mosaic();
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
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