The structure specifies the key data attached to the windows class.
typedef struct tagKEYDATA
{
HWND hWnd;
union
{
LBitmapWindow *pBitmapWindowClass;
LVectorWindow *pVectorWindowClass;
} Class;
L_INT32 nVirtKey;
L_INT32 lKeyData;
} KEYDATA, * pKEYDATA;
Handle to the bitmap window.
Pointer to an LBitmapWindow object.
Pointer to an LVectorWindow object.
Virtual-key or character code.
Key data.
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