LScreenCapture::SetCaptureObjectOptions

Summary

Sets options for capturing a windows object.

Syntax

#include "ltwrappr.h"

virtual L_INT LScreenCapture::SetCaptureObjectOptions(pCaptureObjectOptions)

Parameters

pLEADCAPTUREOBJECTOPTION pCaptureObjectOptions

Pointer to a LEADCAPTUREOBJECTOPTION structure that contains the options to be set.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Use this function to change the current object capture options. For information on the default option settings, refer to LEADCAPTUREOBJECTOPTION.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

L_INT LScreenCapture__SetCaptureObjectOptionsExample(HWND hWnd) 
{ 
   L_INT nRet; 
   HDC hDC; 
   RECT rcClientRect; 
   LBitmap LeadBitmap; 
   LScreenCapture screenCapture(&LeadBitmap); 
   LEADCAPTUREOBJECTOPTION CaptureObjectOptions; 
 
   nRet = screenCapture.GetCaptureObjectOptions(&CaptureObjectOptions); 
   if(nRet == SUCCESS) 
   { 
      // Change flags of CaptureObjectOptions 
      CaptureObjectOptions.uFlags |= CAPTURE_OBJECT_INVERT; 
      // Set the new settings for CaptureSelectedObject 
      nRet = screenCapture.SetCaptureObjectOptions(&CaptureObjectOptions); 
      if(nRet == SUCCESS) 
      { 
         // select object will be captured using new settings 
         nRet = screenCapture.CaptureSelectedObject(); 
         if(nRet == SUCCESS) 
         { 
            hDC = GetDC(hWnd); 
 
            GetClientRect(hWnd, &rcClientRect); 
 
            LeadBitmap.Paint()->SetDC(hDC); 
 
            nRet = LeadBitmap.SetDstRect(&rcClientRect); 
            if(nRet != SUCCESS) 
               return nRet; 
 
            nRet = LeadBitmap.Paint()->PaintDC(); 
            if(nRet != SUCCESS) 
               return nRet; 
 
            ReleaseDC(hWnd, hDC); 
         } 
         else 
            return nRet; 
      } 
      else 
         return nRet; 
   } 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.