Sets the handle of the window to be used by the bitmap window.
#include "ltwrappr.h"
L_INT LBitmapWindow::SetWndHandle(hWnd)
Handle to the bitmap window.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The passed window handle will be attached to the bitmap window. If you pass NULL, then the previously attached window will be detached from the bitmap window.
If the bitmap window has a created window using LBitmapWindow::CreateWnd function then this function will return an error code.
Win32, x64.
L_INT LBitmapWindow__SetWndHandleExample(LBitmapWindow& BmpWnd, HWND hWnd)
{
L_INT nRet;
//Attach
nRet = BmpWnd.SetWndHandle(hWnd);
//Deattach
BmpWnd.SetWndHandle(NULL);
return nRet;
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document