LAnnotation::SetActiveState

Summary

Sets the Activation State of the annotation object.

Syntax

#include "ltwrappr.h"

virtual L_INT LAnnotation::SetActiveState(uState=ANNACTIVE_ENABLED)

Parameters

L_UINT uState

Flag that indicates whether to enable or disable the object. Possible values are:

Value Meaning
ANNACTIVE_DISABLED [0] The object will not respond to activation events.
ANNACTIVE_ENABLED [1] The object will respond to activation events.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The following types of objects respond to activation events:

For descriptions of the various types of objects and their properties, refer to Types of Annotations.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LAnnotation::GetActiveState.

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.