Copies the class object's bitmap to the clipboard.
#include "ltwrappr.h"
virtual L_INT LAnnotationWindow::CopyToClipboard(hWnd, uFlags=COPY2CB_ANNOBJECTS|COPY2CB_EMPTY|COPY2CB_DIB|COPY2CB_DDB|COPY2CB_PALETTE)
Handle to the active window that owns the clipboard.
Indicates how image data is placed on the clipboard. You can use a bitwise OR ( | ) to pass more than one value. Valid values are:
Value | Meaning |
---|---|
COPY2CB_EMPTY | [0x0001] Empty the clipboard before copying data to it. |
COPY2CB_DIB | [0x0002] Copy DIB data to the clipboard. |
COPY2CB_DDB | [0x0004] Copy DDB data to the clipboard. |
COPY2CB_PALETTE | [0x0008] Copy palette data to the clipboard. |
COPY2CB_ANNOBJECTS | [0x4000] Copy annotation objects to the clipboard. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
If COPY2CB_ANNOBJECTS is included in uFlags, any annotation objects present are also copied to the clipboard in the LEADTOOLS ANNFMT_NATIVE, ANNFMT_ENCODED, or ANNFMT_XML format.
Win32, x64.
L_INT LAnnotationWindow_CopyToClipboardExample(LAnnotationWindow& MyBitmap,HWND hWnd)
{
L_INT nRet;
if(MyBitmap.IsAllocated())
{
nRet = MyBitmap.CopyToClipboard(hWnd);
if(nRet != SUCCESS)
return nRet;
}
return SUCCESS;
}
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