LBitmapRgn::SetRgnHandle

Summary

Creates or updates the associated class object's bitmap region by adding a region that is specified by a Windows region handle.

Syntax

#include "ltwrappr.h"

virtual L_INT LBitmapRgn::SetRgnHandle(hRgn)

Parameters

HRGN hRgn

Handle to the Windows region.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The device coordinates are the ones that were in effect at the time the Windows region was created.

If you want to assign a region from one bitmap to another, you must use the LBitmapRgn::GetRgnHandle function to get region from the first bitmap; then use the LBitmapRgn::SetRgnHandle function to assign the region to the second bitmap.

To update an existing region, you specify how the new region is to be combined with the existing one. For descriptions of the possibilities, refer to Creating a Bitmap Region.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LBitmapRgn::SetRgnPolygon.

Help Version 22.0.2023.2.2
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LEADTOOLS Raster Imaging C++ Class Library Help
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.