PAINTEFFECTDATA

Summary

The structure specifies the paint effect data attached to the windows class.

Syntax

typedef struct tagPAINTEFFECTDATA 
{ 
   HWND hBitmapWindow; 
   LBitmapWindow * pClass; 
   L_UINT uPass; 
   L_UINT uType; 
} PAINTEFFECTDATA, * LPPAINTEFFECTDATA; 

Members

hBitmapWindow

Handle to the bitmap window.

pClass

Pointer to an LBitmapWindow object.

uPass

The number of completed passes.

uType

The type of effect. Possible values are:

Value Meaning
EFX_NOTIFY_TRANSITION painting a transition.
EFX_NOTIFY_IMAGE painting an image.
Help Version 22.0.2023.2.2
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LEADTOOLS Raster Imaging C++ Class Library Help
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