Sets the color to be used as the transparent color for the playback operation.
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackTransparentColor(crTransparent)
The color to be used as the transparent color for the playback operation.
None.
Call this function to set the color to be used as the transparent color for the playback operation.
Win32, x64.
L_INT LBitmapBase__SetPlayBackTransparentColorExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet =MyBitmap.Load();
if(nRet !=SUCCESS)
return nRet;
MyBitmap.SetPlayBackTransparentColor(RGB(255,0,0));
return SUCCESS;
}
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