LAnnFreehand::Create

Summary

Creates a Freehand annotation object.

Syntax

#include "ltwrappr.h"

virtual L_INT LAnnFreehand::Create()

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

You must use the LAnnFreehand::SetXXX() functions to initialize the object after it is created.

You should not call this function during processing of WM_LTANNEVENT if wParam equals LTANNEVENT_REMOVE or LTANNEVENT_INSERT or during the LAnnContainer::EnumerateCallBack virtual function!

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnnFreehand_CreateExample() 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded 
   LAnnFreehand LeadFreehand(FALSE);     //construct an free hand object 
    
   nRet = LeadFreehand.Create(); 
   if (nRet==SUCCESS) 
   { 
 
      //... do something here 
 
   } 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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LEADTOOLS Raster Imaging C++ Class Library Help
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.