Copies the class object's bitmap to the clipboard.
#include "ltwrappr.h"
virtual L_INT LBitmapWindow::CopyToClipboard(hWnd, uFlags=COPY2CB_EMPTY|COPY2CB_DIB|COPY2CB_DDB|COPY2CB_PALETTE|COPY2CB_FLOATER)
Handle to the active window that owns the clipboard.
Indicates how image data is placed on the clipboard. You can use a bitwise OR ( | ) to pass more than one value. Valid values are:
Value | Meaning |
---|---|
COPY2CB_EMPTY | [0x0001] Empty the clipboard before copying data to it. |
COPY2CB_DIB | [0x0002] Copy DIB data to the clipboard. |
COPY2CB_DDB | [0x0004] Copy DDB data to the clipboard. |
COPY2CB_PALETTE | [0x0008] Copy palette data to the clipboard. |
Note: Specifying the above flags will cause the copied image to be copied, with its region if it has one.
Value | Meaning |
---|---|
COPY2CB_FLOATER | [0x8000] Copy the floater bitmap, if one exists. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The clipboard will contain the same width, height, bits per pixel, and color order as the image in the class objects bitmap.
Win32, x64.
L_INT LBitmapWindow__CopyToClipboardExample(LBitmapWindow& MyBitmap,HWND hWnd)
{
L_INT nRet =FAILURE;
if(MyBitmap.IsAllocated())
nRet = MyBitmap.CopyToClipboard(hWnd);
return nRet;
}
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