LBitmap::WindowLevelFillLUTExt

Summary

Fills the user-allocated LUT with values range between rgbStart and rgbEnd colors according to the selected LUT type.

Syntax

#include "ltwrappr.h"

static L_INT LBitmap::WindowLevelFillLUTExt(pLUT, ulLUTLen, rgbStart, rgbEnd, nLow, nHigh, uLowBit, uHighBit, nMinValue, nMaxValue, nFactor, uFlags)

Parameters

L_RGBQUAD16 * pLUT

Pointer to an array to be updated with the RGB quad (i.e. lookup table).

L_UINT ulLUTLen

The size of pLUT. The minimum size is 2 raised to the power of (uHighBit - uLowBit + 1).

L_RGBQUAD16 rgbStart

Starting color value for the gradient.

L_RGBQUAD16 rgbEnd

Ending color value for the gradient.

L_INT nLow

The low value of the window width, in pixels.

L_INT nHigh

The high value for the window width, in pixels.

L_UINT uLowBit

Value indicating the low bit used for leveling. This is normally 0 and should be less then the uHighBit.

L_UINT uHighBit

Value indicating the high bit used for leveling. This should be greater or equal to uLowBit and less then 11 for 12-bit grayscale or 15 for 16-bit grayscale.

L_INT nMinValue

The bitmap's minimum value. This value can be obtained by LBitmap::GetMinMaxVal.

L_INT nMaxValue

The bitmap's maximum value. This value can be obtained by LBitmap::GetMinMaxVal.

L_INT nFactor

Value that indicates the factor to be applied in the function operation specified in the uFlag parameter. This parameter is used only if uFlags is FILLLUT_EXPONENTIAL, FILLLUT_LOGARITHMIC or FILLLUT_SIGMOID. If FILLLUT_EXPONENTIAL or FILLLUT_SIGMOID flag is selected, its value can be any integer (+/-). If FILLLUT_LOGARITHMIC flag is selected its value should be >= 0. If nFactor = 0, the lookup table will be filled linearly.

L_UINT uFlags

Flags that indicate how the range is used to fill the LUT and the type of LUT.

The following flags indicate how the range is used to fill the LUT and whether the LUT contains signed or unsigned data:

Value Meaning
FILLLUT_INSIDE [0x0001] Fill the LUT between nLow and nHigh. (inside the nLow...nHigh range)
FILLLUT_OUTSIDE [0x0002] Fill the LUT below nLow and above nHigh and also the in between.

The following flags indicate the LUT type:

Value Meaning
FILLLUT_LINEAR [0x0010] LUT is linear.
FILLLUT_EXPONENTIAL [0x0020] LUT is exponential.
FILLLUT_LOGARITHMIC [0x0030] LUT is logarithmic.
FILLLUT_SIGMOID [0x0040] LUT is sigmoid.

The following flags indicate whether the LUT contains signed or unsigned data:

Value Meaning
FILLLUT_UNSIGNED [0x0000] The LUT data is unsigned.
FILLLUT_SIGNED [0x0100] The LUT data is signed.

The following flag indicates whether to fill the LUT only using crStart and crEnd colors as used in application using DICOM:

Value Meaning
FILLLUT_DICOM_STYLE [0x1000] Fill using crStart and crEnd colors only.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Use this function to fill in the LUT used in LBitmap::WindowLevelExt or LBitmap::WindowLevelBitmapExt according to the LUT type flag.

This function fills a 16-bit LUT. If you want to fill an 8-bit LUT, see LBitmap::WindowLevelFillLUT.

The LUT will be filled as follows:

bInside nMinValue-nLow nLow-nHigh nHigh-nMaxValue
FILLLUT_INSIDE solid black (0,0,0) color gradient ranging from crStart to crEnd solid white (255,255,255)
FILLLUT_OUTSIDE solid color (crStart) grayscale values from solid black (0,0,0) to solid white (255, 255, 255) solid color (crEnd)
FILLLUT_INSIDE | FILLLUT_DICOM_STYLE none color gradient ranging from crStart to crEnd None
FILLLUT_OUTSIDE | FILLLUT_DICOM_STYLE solid color (crStart) color gradient ranging from crStart to crEnd solid color (crEnd)

The nFactor parameter is used for logarithmic, exponential, and sigmoid functions only. If nFactor = 0 the function performs a linear interpolation between the two points nLow and nHigh, and stores the results in the lookup table, regardless of the value in uFlags.

If uFlag is FILLLUT_EXPONENTIAL the value of nFactor modifies the lookup table values (see figure below) according to the following equations:

Fill lut exponential

where:

Fill lut exponential

x = the intensity value of the selected point.
uStart = the nLow parameter of this function.
uEnd = the nHigh parameter of this function.

LBitmap::WindowLevelFillLUTExt

If uFlag is FILLLUT_LOGARITHMIC the value of nFactor modifies the lookup table values (see figure below) according to the following equations:

Fill lut logarithmic

where:

Fill lut logarithmic

x = the intensity value of the selected point.
uStart = the nLow parameter of this function.
uEnd = the nHigh parameter of this function.

LBitmap::WindowLevelFillLUTExt

If uFlag is FILLLUT_SIGMOID the value of nFactor modifies the lookup table values (see figure below)according to the following equations:

Fill lut sigmoid

where:

Fill lut sigmoid

x = the intensity value of the selected point.
uStart = the nLow parameter of this function.
uEnd = the nHigh parameter of this function.

LBitmap::WindowLevelFillLUTExt

If uFlag is FILLLUT_LINEAR, nFactor is ignored. The function fills the lookup table linearly.

Note: This function only works for 12 or 16 bit grayscale images. Trying to use this function with other images will result in an error.

You must allocate the memory for the LUT before calling this function. You can calculate the required size with (sizeof(RGBQUAD) * (1<<(pBitmap->HighBit - pBitmap->LowBit + 1))), as seen in the example below.

For example, suppose you are working with a 12 bit grayscale image. There are 4096 intensity levels in a 12 bit image (2 raised to the 12th power). Normally, the interval between 0 and 4095 for unsigned data would be mapped to colors between (0, 0, 0) and (255, 255, 255). With this function, any value that falls between the low level and the high level will be mapped to colors between the start color and the end color. If you do not want to use mapping, set the start and end colors equal.

If you only want to map the values between 1972 and 3273 (in a 12-bit unsigned image), then set nLow to 1972, set nHigh to 3273, and set FILLLUT_INSIDE option. To map the values less than 1972 and greater than 3273, select the FILLLUT_OUTSIDE option.

LEADTOOLS supports two types of LUTs for 10-16-bit grayscale images (8-bit LUT and 16-bit LUT). Typical grayscale image display and processing is done using an 8-bit LUT. But, you can also use a 16-bit LUT, which offers more precision. Some special video cards and monitors also support display of grayscale images using a 16-bit LUT.

For information on saving bitmaps that have been window leveled, refer to Saving Window-Leveled Bitmaps.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmap__WindowLevelFillLUTExtExample()  
{ 
   L_RGBQUAD16 * pLUT; 
   L_INT nRet; 
   L_INT nMin, nMax; 
   L_INT nLowBit, nHighBit; 
   LONG fSigned = 0 ; 
   LBitmap myBitmap; 
   L_RGBQUAD16 rgbStart; 
   L_RGBQUAD16 rgbEnd; 
 
   nRet = myBitmap.Load(MAKE_IMAGE_PATH(TEXT("clean.tif")),16,ORDER_GRAY); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   nRet = myBitmap.GetMinMaxBits(&nLowBit, &nHighBit); 
   if(nRet != SUCCESS) 
      return nRet; 
   nRet = myBitmap.GetMinMaxVal(&nMin, &nMax); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   /* allocate the lookup table */ 
 
   pLUT = (L_RGBQUAD16 *)malloc(sizeof(L_RGBQUAD16) * (L_INT32)(1<<(nHighBit - nLowBit + 1))); 
 
    //set the FILLLUT_SIGNED flag for signed images 
    fSigned = FILLLUT_UNSIGNED; 
    if(myBitmap.IsPixelsSigned()) 
       fSigned = FILLLUT_SIGNED; 
 
   rgbStart.rgbBlue = 0; 
   rgbStart.rgbGreen = 0; 
   rgbStart.rgbRed = 255; 
   rgbStart.rgbReserved = 0; 
 
   rgbEnd.rgbBlue = 255; 
   rgbEnd.rgbGreen = 0; 
   rgbEnd.rgbRed = 0; 
   rgbEnd.rgbReserved = 0; 
 
   /* fill the LUT with a color gradient */ 
  nRet = myBitmap.WindowLevelFillLUTExt((L_RGBQUAD16 *)pLUT, 
                               1<<(nHighBit - nLowBit + 1), 
                               rgbStart,    /* RED              */ 
                               rgbEnd,    /* BLUE             */ 
                               23000,           /* Starting value   */ 
                               45000,           /* Ending value     */ 
                               nLowBit,         /* Bitmap's LowBit  */ 
                               nHighBit,        /* Bitmap's HighBit */ 
                               nMin,            /* Bitmap's MinVal  */ 
                               nMax,            /* Bitmap's MaxVal  */ 
                               10,   /*nFactor*/ 
                               FILLLUT_INSIDE| 
                               FILLLUT_LINEAR| 
                               fSigned         /*  Fill Inside range*/); 
  if(nRet !=SUCCESS) 
     return nRet; 
 
 
   /* window level the bitmap using the new LUT */ 
   nRet = myBitmap.WindowLevelBitmap(nLowBit, 
                                nHighBit, 
                                (RGBQUAD *)pLUT, 
                                1<<(nHighBit - nLowBit + 1), 
                                ORDER_BGR); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   /* free the table */ 
   free(pLUT); 
 
 
   return SUCCESS; 
} 
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