Retrieves the size of the class object's buffer.
Get the actual pointer to the data by calling LBuffer::GetData().
#include "ltwrappr.h"
L_SIZE_T LBuffer::GetSize()
The size of the allocated LEAD buffer.
Win32, x64.
L_INT LBuffer__GetSizeExample(LBitmapBase& LeadBitmap)
{
LBuffer LeadBuffer ;
L_INT nBytesPerLine ;
L_INT nRet;
nBytesPerLine = LeadBitmap.GetBytesPerLine();
if (LeadBuffer.GetSize() < (DWORD)nBytesPerLine)
{
nRet =LeadBuffer.Reallocate((DWORD)nBytesPerLine) ;
if(nRet !=SUCCESS)
return nRet;
}
//...
return SUCCESS;
}
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