Gets the window handle of LAnimationWindow object.
#include "ltwrappr.h"
HWND LAnimationWindow::GetAnimationWindow() const
The window handle of the LAnimationWindow object.
Win32, x64.
L_INT LAnimationWindow_GetAnimationWindowExample(HWND hWndParent)
{
L_INT nRet;
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));
nRet = MyAnimation.Load();
if (nRet==SUCCESS)
{
MyAnimation.CreateWnd(hWndParent,0,WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);
MessageBox(hWndParent, TEXT("Moving animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
HWND hWnd = MyAnimation.GetAnimationWindow();
if (hWnd)
{
MoveWindow(hWnd,50,50,300,300,TRUE);
MessageBox(hWndParent, TEXT("Animation window moved"),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
}
}
else
return nRet;
return SUCCESS;
}
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