Creates the bitmap window control using the specified parameters.
#include "ltwrappr.h"
HWND LBitmapWindow::CreateWnd(hWndParent, nID=0, dwStyle=WS_VISIBLE|L_BS_CENTER|L_BS_PROCESSKEYBOARD, x=0, y=0, nCx=200, nCy=200)
Handle of the parent window.
The controls ID.
The style of the window control. Apply any combination of window styles and LEAD window styles. For more information on Windows styles, refer to your compilers help file. For more information on LEAD window styles, refer to Bitmap Window LEAD specific styles.
X coordinate for the origin of the bitmap window.
Y coordinate for the origin of the bitmap window.
The width of the bitmap window.
The height of the bitmap window.
Value | Meaning |
---|---|
!= NULL | The function was successful and the returned value is the window handle for the created control. |
NULL | An error occurred, and the window could not be created. |
This function causes the class object to create the control window using the specified parameters.
This will fill in the m_hWnd data member with the handle to the new window.
If you call this function for a class object that already has a created window, the function will simply return m_hWnd.
Win32, x64.
L_INT LBitmapWindow__CreateWndExample(HWND hWnd)
{
L_INT nRet;
// this will call the constructor and will initialize the bitmap window with the specified parameters.
HWND BitmapHwnd;
//initialize hParentWnd with the handle of the parent window
LBitmapWindow *myLBitmapWindow = new LBitmapWindow;
myLBitmapWindow->SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet = myLBitmapWindow->Load();
if (nRet== SUCCESS)
{
BitmapHwnd = myLBitmapWindow->CreateWnd(hWnd,15);
if (BitmapHwnd == NULL)
return FAILURE;
}
else
return nRet;
delete myLBitmapWindow;
return SUCCESS;
}
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