✎ NOTE
THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.
Gets the font name (character string) for text in the annotation object.
#include "ltwrappr.h"
virtual L_INT LAnnRuler::GetFontName(pFontName, puLen)
Character string to be updated with the name of the font used by the annotation object.
Pointer to a variable to be updated with the length of pFontName string.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Win32, x64.
L_INT LAnnRuler_GetFontNameExample(LAnnRuler * pAnnObject)
{
L_INT nRet;
L_TCHAR * pFontName; /* The object's font name */
L_UINT uNameLength;/* Length of the object's font name */
LBuffer LeadBuffer ;
/* Get the length of the current font name */
uNameLength = pAnnObject->GetFontNameLen();
LeadBuffer.Reallocate((DWORD)uNameLength * sizeof(L_TCHAR)) ;
pFontName = (L_TCHAR *)LeadBuffer.Lock() ;
/* Get the current font name */
pAnnObject->GetFontName(pFontName, &uNameLength);
/* Set the font to Times New Roman, unless it already is */
if (lstrcmp(pFontName,TEXT("Times New Roman")) == 0)
MessageBox (NULL, TEXT("Already Times New Roman"), TEXT("Notice"), MB_OK);
else
{
nRet = pAnnObject->SetFontName(TEXT("Times New Roman"), 0);
if(nRet != SUCCESS)
return nRet;
}
LeadBuffer.Unlock() ;
return SUCCESS;
}
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