Destroys the object and frees any resources associated with it.
#include "ltwrappr.h"
virtual LPlayBack::~LPlayBack()
None.
This is the destructor for the LPlayBack class.
Win32, x64.
L_INT LPlayBack__LPlayBackDestructorExample()
{
// Destructor will be called when this variable is out of scope
LPlayBack PlayBack;
// do something
return SUCCESS;
}
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