Sets the local settings for the bitmap object.
#include "ltwrappr.h"
L_VOID LBitmapBase::SetLocalSettings()
None.
Call this function to set the local settings for the bitmap object. This is a protected function, that you can call internally in your code. This will set the local settings for the class object's bitmap which include the paint intensity, paint contrast, paint gamma, and display flags. This is only used if the local settings for the bitmap object are enabled. This function is called internally when painting the class object's bitmap.
Win32, x64.
class MyBitmap: public LBitmapBase
{
public:
~MyBitmap();
MyBitmap();
} ;
MyBitmap::MyBitmap()
{
if(IsLocalSettingsEnabled())
SetLocalSettings();
}
MyBitmap::~MyBitmap()
{
if(IsLocalSettingsEnabled())
RestoreGlobalSettings();
}
L_INT LBitmapBase__SetLocalSettingsExample()
{
L_INT nRet;
MyBitmap *myBitmap = new MyBitmap();
nRet =myBitmap->Free();
if(nRet !=SUCCESS)
return nRet;
delete myBitmap;
return SUCCESS;
}
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