Sets the animation playback disposal method.
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackDisposalMethod(uMethod)
Animation playback disposal method. Possible values are:
Value | Meaning |
---|---|
PLAYDISPOSE_NONE | [0] Do nothing. |
LAYDISPOSE_LEAVE | [1] Leave the target bitmap as is. |
LAYDISPOSE_RESTOREBACKGROUND | [2] Restore the background. |
LAYDISPOSE_RESTOREPREVIOUS | [3] Restore the previous image. |
None.
Call this function to set the animation playback disposal method.
Win32, x64.
L_INT LBitmapBase__SetPlayBackDisposalMethodExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet =MyBitmap.Load();
if(nRet !=SUCCESS)
return nRet;
MyBitmap.SetPlayBackDisposalMethod(PLAYDISPOSE_RESTOREPREVIOUS);
return SUCCESS;
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document