Reflects the bitmap on an ocean surface.
#include "ltwrappr.h"
virtual L_INT LBitmap::Ocean (uAmplitude, uFrequency, bLowerTrnsp, uFlags = 0)
Wave magnitude, in pixels.
Number of repeated waves.
Flag that indicates the transparency direction. Possible values are:
Value | Meaning |
---|---|
TRUE | Transparency increases as you move from the bottom of the bitmap to the top of the bitmap, line by line. |
FALSE | Transparency increases as you move from the top of the bitmap to the bottom of the bitmap, line by line. |
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
If the bitmap has a region, the effect will be applied on the region only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
To obtain this effect, the following settings were used with the function:
uAmplitude=15
uFrequency=20
bLowerTrnsp=TRUE
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Ocean Function - Before
Ocean Function - After
View additional platform support for this Ocean function.
Win32, x64.
L_INT LBitmap__OceanExample(LAnimationWindow *BitmapWindow)
{
return BitmapWindow->Ocean(20,6,true);
}
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